![]() Holmes has always had almost super human abilities, even before modern interpretations gave him godlike mental acuity and foresight, but it seems that Sherlock Holmes: Crimes and Punishments has finally drug Frogwares‘ Holmes into the twenty-first century. Frogwares‘ latest game may borrow some influences from the other titles (Floating text and projections of crime scene elements anyone?), but Crimes and Punishments does provide one of the greatest detective experience to date. There has been an influx of mystery games in the past year with Murdered: Soul Suspect, The Vanishing of Ethan Carter, and now Sherlock Holmes: Crimes and Punishments. Our delightfully eccentric hero in one of his more interesting incarnations. This has to be one of the prettiest and most accurate depictions of a Victorian setting out there. Animations are still a little wonky, but not terrible for Frogwares‘ first try with the new engine. The series has seen a massive improvement in textures, lighting, and shadows with this latest iteration. Frogwares has done an excellent job of capturing the feel of Victorian England, and has put great detail in every setting. ![]() Sherlock Holmes: Crimes and Punishments is by far the most visually impressive in the series, being the first Adventures of Sherlock Holmes title to use the Unreal Engine 3. A point and click game that lets players delve into six different crimes as the titular detective, Crimes and Punishments has an updated list of abilities to use and makes for the most advanced Holmes game to date. Sherlock Holmes: Crimes and Punishments is the tenth game of the Adventures of Sherlock Holmes series by developer Frogwares.
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